The
global self-checkout systems market is
being driven by numerous factors, such as their ease of use and faster check-out
speed as compared to manual handling and the fact that these solve the issue of
labor shortage. In 2017, the market was valued at $2,522.1 million, and it
is expected to grow at a CAGR of 10.7% during the forecast period (2018–2023). Self-checkout
systems scan products, provide their details and take payments, thus leading to
a complete transaction at a retail store.
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One
of the factors driving the self-checkoutsystems market is the smooth user experience that these systems offer in
terms of being less time-consuming by helping people avoid long queues at the
billing counter and keeping human interaction to the minimum. Such systems
offer a well-rounded experience in terms of services that consumers expect from
store attendants. This results in a faster shopping experience, as customers
can simply generate the final bill themselves without having to wait in lines.
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The
self-checkout systems market is
segmented on the basis of offering, mounting type, model type, retail store, vertical,
and geography. In the mounting type segment, the market has standalone, and wall-mounted
and countertop systems as its categories. Standalone systems were the larger revenue
accumulator, accounting for $1,519.0 million in 2017. The wall-mounted and
countertop systems category is expected to prosper at a higher CAGR of 12.7%
during the forecast period. Their popularity can be attributed to their less space-occupying
feature, which makes them a suitable choice for small store owners.
Based
on offering, the self-checkout systems
market is divided into software, hardware, and services, among which the
hardware category dominated the market in 2017 with more than 38.0% sales
volume share. This was because a number of manufacturers and suppliers exist in
the market, who sell different components for such systems. Further, with
technology advancements, the hardware needs to be upgraded regularly unlike
software and services. Further, different types of machines are needed for
different goods, which was another reason for the dominance of hardware on the
market.