The surface computing market was USD 61.2 billion in 2023, and it will rise to USD 505.5 billion, powering at a 35.3% compound annual growth rate, by 2030.
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This growth is mainly because of the surging use of natural user interfaces for interacting with users. Additionally, surface computers have multi-touch as well as multiuser technologies, which assist in the identification of various objects physically with the help of touch.
Moreover, they are employed for different applications, such as revolving, resizing, choosing, and moving, allowing the identification of objects in real-time.
The curved category, on the basis of display type, is likely to advance at a higher rate, of 35.6%, in the years to come. This can be because these devices have developed visual quality, enhanced efficiency, and reduced eye strain.
North America is the largest contributor to the industry, and it will remain the largest, generating USD 33.6 billion, by 2030. This can be mainly because of the increasing disposable salary as well as the existence of major companies.
APAC is likely to advance at the highest rate, of 35.8%, during this decade. This is because of the rising acceptance of innovative and new technologies, the growing need of customers for more immersive experiences in the digital world, and high funding by several tech giants in this region.
With the increasing acceptance of natural user interfaces for interacting with users, the surface computing industry will continuously advance in the coming years.